![]() This engine version doesn't currently have a source code available. This is the engine version that is currently used by Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2 and Portal. NOTE: Anyone can play mods on this engine version, as long as they have the Source SDK Base 2007. Various Source Mods have used this engine version such as Black Mesa, Dear Esther (mod), Minerva and The Stanley Parable (mod). This is the engine version that most Source Mods use. NOTE: Anyone can play mods on this engine version, as long as they have the Source SDK Base 2006. This version is used by Half-Life: Source, Half-Life: Deathmatch and various mods built on the old Source 2006 code. This is the oldest version of the Source Engine. This list will give you a basic idea of which engine type you'll want to use to create your mod. When modding on the Source Engine, there are several different engine versions to choose from. A program that allows you to code C++ such as Microsoft Visual C++ Express 2010 (free).For more information, see Choosing an Engine Version.Īlternatively you can mod the Source Engine 2009 (read Creating a mod manually). Source SDK Base 2006 and/or Source SDK Base 2007 (NOTE: Depending on which engine version you want to make your mod with. Either a Source Engine game such as Half-Life 2 (NOTE: This doesn't work for games such as the original Half-Life since they are made on the GoldSRC Engine).And now I'm going to teach you how to make your own Source Mod. ![]() Since then, the Source Engine has been used in all of Valve's commercial games, as well as several third party games and a huge number of mods. Later that year, Half-Life 2 and Half-Life 2: Deathmatch were both released on the Source Engine as well. The engine was first used in a commercial game in 2004 for the game Counter-Strike: Source. The Source Engine is a game engine created by Valve Software.
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